![kof 13 nests kyo kof 13 nests kyo](https://www.fightersgeneration.com/np2/char1/kyokofxi.png)
KOF 13 NESTS KYO HOW TO
I don't how to rate this one, so just give him a try if you want.ġ2. The only hyper I've seen is a punch that knocks the foe backwards. "Inferior Kyo by chin-ya" This edit is almost unchanged from the original, from what it seems his basic moves are slightly weaker then the norm. Well suited for the roster none the less.ġ1. His damage output is also very high, and the AI is quite merciless. This edit retains the usual fire based attacks, but also has a version of Mukai's Netherworld Agony. "Kyo Clone-10 by David Demianoff" A boss from the fan-made game King of Fighters Memorial.
![kof 13 nests kyo kof 13 nests kyo](http://sandscomputing.com/Applications/Tutorials/applique101c.jpg)
KOF 13 NESTS KYO SERIES
These include unleashing a series of punches and kicks, then delivering a huge punch that knocks the foe back, a single punch that explodes on impact, and a fire bird to name a few.
![kof 13 nests kyo kof 13 nests kyo](http://img.youtube.com/vi/VuNFxDT8lhc/mqdefault.jpg)
"NM_K by Natsumega" This edit is also similar to the original, but now has a few new hypers. Uses a gauge in addition to the usual power gauge. He has the same specials, and hypers as the original too. "Clone Kyo by Ikaruga" This edit is pretty much just a clone of Kyo himself, hence the name. He is a little cheap, but good for the roster.Ĩ. Hypers include fire breath, waves of flame, and slamming his foe into the ground from the sky. New specials include a flame wheel projectile that acts like a boomerang, a flying fire kick, and teleporting to name a few. "Kyo-13 by BAL" This Kyo still has the fire based attacks, but also has quite a few extra moves as well. Unfortunately, I have no idea what it's for. It fills up each time he lands a successful hit on the foe. "Kyo-12 by H.A.L.L" Once again, very similar to the original Kyo, but this one has some kind of gauge in addition to the normal power gauge. Still suitable for a boss non the less.Ħ. Unfortunately I can't seem to find any difference, other then the color scheme, if anyone finds more let me know. Kyo-5 by H.A.L.L." This Kyo retains the moveset from Kyo-0. A little cheap, but well suited for a boss fight.ĥ. Hypers include a rapid puch flurry, a ball and chain, and changing into a giant saw blade. His specials consist of throwing rocks, a version of Mukai's Rising Pillar, and stretching his arms. "Kyo-4 by BAL" This Kyo is mostly an earth user. If anyone finds more differences, let me know.Ĥ. However FF3 did reveal a Touhou Project character within his sprites, though I've never seen it used in game. "Another Kyo-0 by sorenari" I'm not sure what the difference is between this edit and Kyo-0, other then having a slightly darker color scheme. His AI is pretty tough, and he fills the roll of a midboss quite well. He has the specials of both Kyo-1, Kyo-2, and the edit, Kyo Clone 10 (see below).
![kof 13 nests kyo kof 13 nests kyo](http://img.youtube.com/vi/XBFKsEhIoGk/mqdefault.jpg)
"Kyo-0 by sorenari" A fusion of both Kyo-1, and Kyo-2, and the "prototype" of all Kyo clones. I'd pass on this one, but try him if you like.Ģ. It doesn't attack, but will absorb blows from the opponent, as of such it can be annoying. He does have a glitch were when the round starts he leaves behind a clone of himself. He was most likely made to be just a simple clone of Kyo. "Another Kyo by Jin" This edit retains the usual moveset, specials and hypers as the original.